Chapter 16 Eserikto – Shrine of Vengeance

  1. 1

    Eserikto

    |Details
    • Hear that the ball of light engulfed Karyn, carried her off, and flew to the Divine Shrine
    • You agree to join forces against Amon, and Arty joins the party
    • Head southwest of the village to the Divine Shrine
  2. 2

    Divine Shrine

    |Details
    • Have Arty open the shrine door
    • On 3F, catch up with Amon as he tries to force Karyn to open the door of the Divine Room
    • Karyn unleashes her power and drives Amon back, but her strength gives out
    • Arty officially joins the party
    • In the Divine Room, all stats rise for every party member
    • Return to Eserikto
  3. 3

    Eserikto

    |Details
    • Arty tells his daughter Milka that he could not save Karyn
    • Hear that the ball of light flew from the shrine toward the sea to the northwest
    • Return to the Kirmo Laboratory in Portravia
  4. 4

    Kirmo Laboratory

    |Details
    • With the modified Excerion, you can now dive underwater
    • Hear that the ball of light entered the sea near Barnan
    • Sail west and head to Barnan
  5. 5

    Barnan

    |Details
    • Hear that the ball of light sank into the sea beside the southern shrine, where a past calamity was sealed
    • Hear that the southern shrine's entrance has collapsed, its door will not open, and monster voices come from inside
    • Dive and head to the Barnan Sth. Submarine Cave
  6. 6

    Barnan Sth. Submarine Cave

    |Details
    • Go through the cave and continue to the Shrine of Vengeance
  7. 7

    Shrine of Vengeance

    |Details
    • On 4F, fight the Venge Ghost, a spirit being that hates the people of the surface
    • Arty lays to rest the vengeful spirit that someone dragged into this world
    • Return to Barnan

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