Chapter 15 Treadool – Mountain of No Return

  1. 1

    Treadool

    |Details
    • Give the Pretty flwr. to Leefa, who has woken up
    • Selan names the previously nameless flower Priphea
    • At the port, Lexis tells you the Engine and the ship are finished
    • Jyad delivers the ship and, instead of payment, stays behind to borrow Lexis's laboratory
    • Lexis joins the party
    • You can now sail the seas on the ship, the Excerion
    • Cross south by ship and head to the Dankirk Kingdom
  2. 2

    Dankirk Kingdom

    |Details
    • Prince Leon of Auralio is at the castle with the Ruby Icon, a symbol of peace
    • From the panic of the Auralio envoys, you gather that the Ruby Icon seems to have been stolen
    • The Prince claims the Ruby Icon is safely stored away and keeps delaying the signing ceremony
    • Head to Clamento and visit the glass craftsman Jaffy
  3. 3

    Clamento

    |Details
    • Jaffy tells you the Ruby Icon is the work of his master
    • Encouraged by his wife, Jaffy agrees to make a replica of the Ruby Icon in red glass
    • Come back later to find the replica finished and receive the Glass angel
    • Return to the Dankirk Kingdom
  4. 4

    Dankirk Kingdom

    |Details
    • Give the replica to Prince Leon, who sees it is a fake but decides to use it at the signing ceremony
    • At the signing ceremony, the Queen spots the fake, and the Glass angel is taken away
    • Princess Thea reveals the theft, and the King orders a search for the Ruby Icon
    • Learn that the attendant James, missing for several days, went to the northern cave
    • Head to the northern cave
  5. 5

    Dankirk North Cave

    |Details
    • On B5, find James trying to hand the Ruby Icon to Prince Klaus of Gratze
    • Fight the Newt, Needle Lizard, and Scorpion that Prince Klaus brought with him
    • Prince Klaus flees and abandons James, and you take back the real Ruby Icon from James
    • Return to the Dankirk Kingdom
  6. 6

    Dankirk Kingdom

    |Details
    • The King judges James, the signing ceremony is held, and the two kingdoms make peace
    • Prince Leon invites you to visit the Auralio Kingdom
    • Head southeast to the Auralio Kingdom
  7. 7

    Auralio Kingdom

    |Details
    • Prince Leon thanks you and gives you the VIP card
    • The watergate opens and you can pass freely
    • Pass through the watergate and head to the Ferim Kingdom
  8. 8

    Ferim Kingdom

    |Details
    • Princess Jerit sets her suitor Eric a condition for marriage: bring back the jewel from the rooftop of the Northeast Tower
    • Meet the castle soldier Hans and hear that monsters have multiplied since a mysterious man descended on the Northeast Tower
    • Hans leaves for the tower to get the jewel at the request of Eric's attendant
    • Head to the Northeast Tower
  9. 9

    Northeast Tower

    |Details
    • On 5F, catch up with Hans, who can no longer move
    • Amon, the Master of Chaos, appears but leaves without fighting
    • In the back room, Hans picks up a small blue stone instead of the jewel
    • Return to Ferim Castle
  10. 10

    Ferim Kingdom

    |Details
    • The small stone Hans found turns out to be the Princess's treasure from childhood, and the engagement to Eric falls through
    • News arrives that Agurio Village, north of the Northeast Tower, has been destroyed by a single man
    • Head north to Agurio
  11. 11

    Agurio

    |Details
    • In the ruins of Agurio, meet Iris again
    • Iris tells you to stop fighting because you cannot beat Amon, but you tell her you will continue the journey
    • Hear that defeating a Sinistral requires the Dual blade, a legendary sword that amplifies spiritual energy waves
    • Mourn the villagers with Iris
    • Hear that a ball of light flew toward the southern sky, and cross the sea south to Treble
  12. 12

    Treble

    |Details
    • Hear that the ball of light sank into the sea to the southwest
    • Lexis tells you his old friend Kirmo, at a laboratory in Portravia, is researching a sub
    • Head south to the port town of Portravia
  13. 13

    Portravia

    |Details
    • At the Kirmo Laboratory, Lexis reunites with his old friend Kirmo
    • Hear that the sub is designed but no ship is strong enough, and agree to have the Excerion modified
    • An elf child sneaks into the laboratory and steals the sub's plans
    • Hear that the way to the elf village in the south goes through the Mountain of No Return
    • Head south to the Mountain of No Return
  14. 14

    Mountain of No Return

    |Details
    • Come upon Milka, the elf child who stole the plans, under attack, and fight the Gargoyle
    • The elf Arty appears and makes Milka return the plans
    • Learning that the laboratory's waste is polluting the towns and seas, Lexis promises to improve the factory
    • Lexis returns to Portravia to modify the ship and leaves the party
    • News arrives that an evil ball of light has appeared above the elf village
    • Use Arty's Warp to head to Eserikto, the elf village

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