Item List
Recovery
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 1 | Charred newt | 8 | 4 | - | Partially restores HP and MP. | Restores 5 HP and MP |
| 2 | Potion | 8 | 4 | - | Partially restores HP. | Restores 30–31 HP |
| 3 | Hi-Potion | 100 | 50 | - | Restores HP. | Restores 80–92 HP |
| 4 | Ex-Potion | 500 | 250 | - | Restores a lot of HP. | Restores 270–333 HP |
| 5 | Magic jar | 10 | 5 | - | Partially restores MP. | Restores 8 MP |
| 6 | Hi-Magic | 500 | 250 | - | Restores MP. | Restores 45–46 MP |
| 7 | Ex-Magic | 2000 | 1000 | - | Restores a lot of MP. | Restores 90–97 MP |
| 8 | Regain | 500 | 250 | - | Restores fight power and partially restores HP. | Revives a fallen ally and restores 100 HP |
| 9 | Miracle | 2000 | 1000 | - | Restores fight power and completely restores HP and MP. | Revives a fallen ally and restores 999 HP and MP |
| 401 | Statue | 1 | 1 | 200 | Restores HP of members of your party during battle if you ask it nicely. | Restores 200 HP to one ally or all allies |
Status Recovery
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 10 | Antidote | 6 | 3 | - | Heals poisoning. | Cures poison |
| 11 | Awake | 10 | 5 | - | Wakes up sleeping party member. | Cures sleep |
| 12 | Shriek | 5 | 3 | - | Cures confusion. | Cures confusion |
| 13 | Mystery pin | 30 | 15 | - | Cures paralysis | Cures paralysis |
| 44 | Curselifter | 1 | 1 | - | An item that removes curses. | Removes curses |
Other
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 40 | Green tea | 10 | 5 | - | Delicious green tea popular with people the world over. | - |
| 41 | Escape | 100 | 50 | - | Escape from dungeons and labyrinths. | Escapes to the surface |
| 42 | Warp | 120 | 60 | - | Warps you to any place you have already visited. | Instantly returns to a town you have visited |
| 43 | Dragon egg | - | - | - | Collect 8 of these mysterious eggs to have your wish granted by the Egg Dragon. | - |
| 45 | Providence | 1 | 1 | - | Escape from the Ancient Cave. | Escapes to the surface |
| 421 | Power jelly | - | - | - | The jelly that controls everything in the Ancient Cave. | Unused data |
| 422 | Jewel sonar | 100 | 50 | 20000 | Use in caves and similar places to hear one echo for each unopened chest. | Echoes once for each unopened chest (not used up) |
| 465 | Tag candy | 60000 | 30000 | - | - | Unused data, usable on one ally in battle but only shows the Freeze ball animation with no effect (cannot be used outside battle) |
Support
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 14 | Power gourd | 100 | 50 | - | Increases STR during battle for a short time. | Raises ATP (30%) |
| 15 | Mind gourd | 100 | 50 | - | Increases INT during battle for a short time. | Raises INT (30%) |
| 16 | Magic guard | 50 | 25 | - | Increases DFP during battle for a short time. | Raises MGR (30%) |
Ciders
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 23 | Pear cider | 10 | 5 | - | Restores ATP when used during battle, restores HP when used at Party Status screen. | In battle: raises ATP (10%) / In the field: restores 8 HP |
| 24 | Sour cider | 20 | 10 | - | Restores ATP when used during battle, restores HP when used at Party Status screen. | In battle: raises ATP (15%) / In the field: restores 10 HP |
| 25 | Lime cider | 40 | 20 | - | Restores ATP when used during battle, restores HP when used at Party Status screen. | In battle: raises ATP (20%) / In the field: restores 15 HP |
| 26 | Plum cider | 80 | 40 | - | Restores ATP when used during battle, restores HP when used at Party Status screen. | In battle: raises ATP (25%) / In the field: restores 20 HP |
| 27 | Apple cider | 1000 | 500 | - | Restores ATP when used during battle, restores HP when used at Party Status screen. | In battle: raises ATP (40%) / In the field: restores 150–208 HP |
Stat Potions
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 17 | Life potion | 2 | 1 | - | Increases HP to maximum. | Raises max HP by 3–7 (field only) |
| 18 | Spell potion | 2 | 1 | - | Increases MP to maximum. | Raises max MP by 3–7 (field only) |
| 19 | Power potion | 2 | 1 | - | Increases STR. | Raises STR by 3 (field only) |
| 20 | Speed potion | 2 | 1 | - | Increases AGL. | Raises AGL by 3 (field only) |
| 21 | Mind potion | 2 | 1 | - | Increases INT. | Raises INT by 3 (field only) |
| 22 | Brave | 2 | 1 | - | Increases GUT. | Raises GUT by 3 (field only) |
Attack
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 28 | Sleep ball | 100 | 50 | - | Sends enemy to sleep. | Puts one enemy to sleep (100% success) |
| 29 | Confuse ball | 100 | 50 | - | Confuses enemies. | Confuses one enemy (100% success) |
| 30 | Freeze ball | 100 | 50 | - | Paralyses enemy. | Paralyzes one enemy (100% success) |
| 31 | Smoke ball | 100 | 50 | - | Escape from battle. | - |
| 32 | Ice ball | 200 | 100 | - | Blow freezing air over enemy. | One enemy, ice element, power is 200 |
| 33 | Fire ball | 200 | 100 | - | Blow flames at enemy. | One enemy, fire element, power is 200 |
| 34 | Terror ball | 1000 | 500 | - | Defeats enemy. | Instant death (50% success), one enemy |
| 35 | Ear pick | 5 | 3 | - | Usually used to clean ears, but can also be used to attack one enemy. | One enemy, non-elemental, power is 10, 20 vs. flying enemies |
| 36 | Boomerang | 20 | 10 | - | Damages all enemies. | All enemies, non-elemental, power is 100, 200 vs. flying enemies, not weakened by more enemies |
| 37 | Big boomer | 500 | 250 | - | Damages all enemies. | All enemies, non-elemental, power is 200, 400 vs. flying enemies, not weakened by more enemies |
| 38 | Ex-boomer | 2000 | 1000 | - | Severely damages all enemies. | All enemies, non-elemental, power is 400, not weakened by more enemies |
| 39 | Dragon tooth | 500 | 250 | - | Attack all enemies. | All enemies, non-elemental, power is 500, 1000 vs. dragons, not weakened by more enemies |
| 398 | Flame charm | 2 | 1 | 400 | A talisman that causes flame damage to one enemy. | One enemy, fire element, power is 200 |
| 399 | Zap charm | 2 | 1 | 400 | A talisman that causes thunder damage to one enemy. | One enemy, thunder element, power is 200 |
| 400 | Magic lamp | 75 | 38 | 15000 | Use its magic to attack enemies. | All enemies, non-elemental, power is 500, not weakened by more enemies |
Fruits
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 46 | Secret fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of NEUTRAL monsters by 1. Feed to NEUTRAL (Class 4) to mutate |
| 47 | Holy fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of LIGHT monsters by 1. Feed to DARK (Class 2) to mutate |
| 48 | Breeze fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of WIND monsters by 1. Feed to SOIL (Class 4) to mutate |
| 49 | Charm fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of WATER monsters by 1. Feed to FIRE (Class 3) to mutate |
| 50 | Dark fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of DARK monsters by 1. Feed to LIGHT (Class 2) to mutate |
| 51 | Earth fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of SOIL monsters by 1. Feed to WIND (Class 4) to mutate |
| 52 | Flame fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge of FIRE monsters by 1. Feed to WATER (Class 3) to mutate |
| 53 | Magic fruit | 10 | 5 | - | Food for capsule monsters. It can have surprising effects. | Raises the growth gauge by 8 |
Tools
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 423 | Hook | 2000 | 1000 | - | boltsthis into columns and posts to be able to get to places you normally couldn't. | - |
| 424 | Bomb | 1000 | 500 | - | Lets you break into boxes and blow up walls with cracks in them. | - |
| 425 | Arrow | 1000 | 500 | - | Lets you freeze enemies temporarily and flick switches from a distance. | - |
| 426 | Fire arrow | 3000 | 1500 | - | Lets you burn grass away. | - |
| 427 | Hammer | 4500 | 2250 | - | Lets you push things like columns and posts. | - |
Iris Treasures
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 412 | Iris sword | - | - | - | One of the Iris Treasures, this sword shines with all the colors of the rainbow. | - |
| 413 | Iris shield | - | - | - | One of the Iris Treasures, this shield shines with all the colors of the rainbow. | - |
| 414 | Iris helmet | - | - | - | One of the Iris Treasures, this helmet shines with all the colors of the rainbow. | - |
| 415 | Iris armor | - | - | - | One of the Iris Treasures, this armor shines with all the colors of the rainbow. | - |
| 416 | Iris ring | - | - | - | One of the Iris Treasures, this ring shines with all the colors of the rainbow. | - |
| 417 | Iris jewel | - | - | - | One of the Iris Treasures, this jewel shines with all the colors of the rainbow. | - |
| 418 | Iris staff | - | - | - | One of the Iris Treasures, this staff shines with all the colors of the rainbow. | - |
| 419 | Iris pot | - | - | - | One of the Iris Treasures, this pot shines with all the colors of the rainbow. | - |
| 420 | Iris tiara | - | - | - | One of the Iris Treasures, this tiara shines with all the colors of the rainbow. | - |
Scenario Items
| ID | Name | Buy | Sell | Coins | Description | Effect |
|---|---|---|---|---|---|---|
| 428 | Treas. sword | - | - | - | An expensive sword. It's only for decoration, not real battle. | - |
| 429 | Door key | - | - | - | The key the cave that leads to Sundletan | - |
| 430 | Shrine key | - | - | - | The key to the North Shrine in Alunze Kingdom. | - |
| 431 | Sky key | - | - | - | The key to the South-East Tower in Tanbel. | - |
| 432 | Lake key | - | - | - | The key to the Lake Cave. | - |
| 433 | Ruby key | - | - | - | The key to the Ruby Cave. | - |
| 434 | Wind key | - | - | - | The key to the West Tower in Gordovan. | - |
| 435 | Cloud key | - | - | - | The key to the Ruined Tower. | - |
| 436 | Light key | - | - | - | The key to the North-East Lighthouse in Parcelyte. | - |
| 437 | Sword key | - | - | - | The key to the Treasure Sword shrine. | - |
| 438 | Tree key | - | - | - | The key to Phantom Tree Mountain. | - |
| 439 | Flower key | - | - | - | The key to Flower Mountain. | - |
| 440 | Magma key | - | - | - | The key to Dragon Mountain. | - |
| 441 | Heart key | - | - | - | The key to the Holy Shrine. | - |
| 442 | Ghost key | - | - | - | The key to Ghost shrine. | - |
| 443 | Trial key | - | - | - | The key to the North-East tower in Ferim Kingdom. | - |
| 444 | Dankirk key | - | - | - | The key to the North Cave in Dankirk Kingdom. | - |
| 445 | Basement key | - | - | - | The key to the basement labyrinth in Grassei Kingdom. | - |
| 446 | Narcysus key | - | - | - | The key to the North Tower in Narcysus Kingdom. | - |
| 447 | Truth key | - | - | - | The key to the Tower of Truth. | - |
| 448 | Mermaid jade | - | - | - | The key to the legendary land of the Mermaids. | - |
| 449 | Engine | - | - | - | The engine to Grassei Kingdom's invincible tank. | - |
| 450 | Ancient key | - | - | - | The key that lies somewhere in the Ancient Cave. | - |
| 451 | Pretty flwr. | - | - | - | An extremely beautiful flower. | - |
| 452 | Glass angel | - | - | - | A copy of the Ruby Icon, made of glass. | - |
| 453 | VIP card | - | - | - | A membership card that lets you enter the VIP room in the casino. | - |
| 459 | Crown | - | - | - | The king's crown. | - |
| 460 | Ruby apple | - | - | - | This looks like an apple-shaped ruby, but it's actually only glass. | - |
| 461 | PURIFIA | - | - | - | - | - |