Casino
Contents
Overview
- There are 2 casinos: Alunze Kingdom and Markao
- The Alunze Kingdom casino is past the stairs in the inn, and you can play from the moment you reach the kingdom
- The only game you can play in Alunze Kingdom is the 1-coin slot
- Markao is in the basement of a building on Forfeit Island, and you can go there once you can sail to the island
- The 1st floor of Markao has Black Jack, Action Bingo, the Flower Slot, 1-coin slots, and the coin counter
- The lower floor has 10-coin slots, and the VIP room beyond it has 100-coin slots and Five Card Stud
- The VIP room door only opens if you have the VIP card
- After the signing ceremony in Dankirk, talk to Prince Leon in Auralio Kingdom 2 times to get the VIP card
- Game rules and payouts are the same in the VIP room
- You can hold up to 9,999,999 coins
Prizes
| Place | Prize | Coins |
|---|---|---|
| Alunze Kingdom | Statue | 200 |
| Flame charm | 400 | |
| Zap charm | 400 | |
| Rage knife | 1,000 | |
| Seethru cape | 10,000 | |
| Markao | Statue | 200 |
| Seethru silk | 10,000 | |
| Magic lamp | 15,000 | |
| Jewel sonar | 20,000 | |
| Bunny ring | 20,000 | |
| Bunny ears | 40,000 | |
| Bunnylady | 40,000 | |
| Fortune whip | 50,000 | |
| Bunnysuit | 60,000 | |
| Bunny sword | 60,000 | |
| Dragon blade | 500,000 |
- If Selan is in the party with the Engage ring equipped, both the coins needed for prizes and the purchase price of coins are halved (rounded up)
Game List
| Game | Where to Play | Bet per Play | Payout Rate |
|---|---|---|---|
| Action Bingo | Markao | 1-99 coins | 548% |
| Flower Slot | Markao | 1-3 credits (1 credit = 10 coins) | 350% (with hidden command) 229% (without) |
| Slot Machine | 1-coin slot: Alunze Kingdom, Markao 10-coin slot: Markao 100-coin slot: Markao VIP room | 1, 10, or 100 coins per line, up to 5 lines | 171% (1-coin slot) 124% (10-coin and 100-coin slots) |
| Black Jack | Markao | 1-99 coins | 164% |
| Five Card Stud | Markao VIP room | Ante 10 coins + 10 coins per point | 126% |
- Payout rate is the average share of coins returned relative to coins bet (when using Recommended Play)
- All 5 games have a payout rate over 100%, so the longer you play, the more coins you gain
Recommended Ways to Earn
- The most coins per hour come from leaving the 100-coin slot machine running by holding Up on the Control Pad
- Left running, the 100-coin slot gains an average of about 77,000 coins per hour, and you can stay hands-off
- The 100-coin slot is in the VIP room, and you want a stake of about 20,000 coins
- Until you build your stake, play the Flower Slot with a hidden command (about 50,000-60,000 coins per hour, and with a stake of 1,000 coins you will almost never hit 0 coins)
- Action Bingo has the highest payout rate (about 550%), but it takes effort to work out the orientation for each ball
Action Bingo
How to Play
- Bet 1-99 coins. L sets the bet to 99 coins, and R sets it to 1 coin.
- The 5×5 card has 25 numbers, and 13 balls are drawn only from the numbers on the card (no misses)
- A line is complete when all 5 squares of any of the 12 rows, columns, or diagonals are filled
- The 24 squares other than the center are split into 4 groups of 6 squares
- While a ball is falling, you can rotate the group with that number like a ring using the Control Pad
- After the 13 balls, if any line is 1 square from complete, you can choose whether to try for 1 ball of Chence
- If the ball of Chence completes another line, the payout becomes 5x, and if not, you lose everything, including lines already completed
- Gold balls sometimes appear, and completing a line containing a gold mark raises the payout
- The ball of Chence is equally likely to land on any of the 12 unmarked squares, so the hit rate is "empty squares 1 away from completing a line ÷ 12"
- 1 ball takes about 6 seconds, but holding A cuts it to about 1 second. The ball of Chence cannot be sped up.
Payout
- Payout is coins bet × 2 to the power of completed lines × multiplier
- The multiplier is +2 for every 1 gold mark on a completed line (1 if there is no gold)
- When the ball of Chence completes another line, the multiplier is a further 5x
- The maximum is 640x, from using the ball of Chence to complete 4 lines (2 diagonals plus 1 each of row and column) with 2 gold marks on the intersections
- A payout of 42,768 coins or more becomes 0 coins, so the most you can receive on a bet of 99 coins is 31,680 coins (320x)
| Combination | Payout |
|---|---|
| 1 line | 2x |
| 2 lines | 4x |
| 3 lines | 8x |
| 1 line with 1 gold mark | 4x |
| 1 line → 2 lines with the ball of Chence | 20x |
| 2 lines → 3 lines with the ball of Chence | 40x |
| Maximum | 640x |
Recommended Play
- Bet 99 coins
- While a ball is falling, rotate its group to the orientation that gives the most, in this order of priority
- 1. Completed lines, 2. Lines with 4 marks, 3. Lines with 3 marks, 4. Lines with 2 marks.
- If every orientation is the same, do not rotate
- Try for the ball of Chence when there are 2 or more empty squares 1 away from completing a line, or when 1 empty square would complete 2 or more lines
- Even when 1 empty square completes only 1 line, try for it if that line has a gold mark
- To avoid losses, do not try for the ball of Chence
To Earn Even More
- Choose the orientation with the highest board score (do not rotate on a tie)
- The board score is the total across all 12 lines, with 1, 2, 3, 4, or 5 marks in a line worth 1, 2, 4, 8, or 16 points
- A line with a gold mark scores 2x its points
- When at least 1 line is complete, add 4 points for each empty square in lines 1 away from complete
- Try for the ball of Chence the same way as in Recommended Play
- It takes effort, since you count the score of all 6 orientations for each ball
Expected Value
| Play Style | Payout Rate | Win Rate |
|---|---|---|
| Recommended Play | 548% | 38% |
| Recommended Play, without trying for the ball of Chence | 312% | 88% |
| To Earn Even More | 616% | 28% |
| To Earn Even More, without trying for the ball of Chence | 287% | 87% |
| No rotating, without trying for the ball of Chence | 67% | 27% |
- A losing round costs all the coins you bet
- Trying for the ball of Chence loses 60-70% of rounds, so while your stake is small, skipping it makes you less likely to hit 0 coins
Slot Machine
How to Play
- The machine art reads "Adventure 7"
- There are 3 types of machine (1-coin, 10-coin, and 100-coin slots), and you bet the machine's coin amount on each line
- Press Up on the Control Pad to add lines, and the reels spin automatically once you reach 5 lines
- Holding Up on the Control Pad keeps the reels spinning automatically
- There is no button to stop the reels, and where they stop is decided purely by luck
- The order of reel symbols differs between the 1-coin slot and the 10-coin and 100-coin slots
- Payouts are the same on all types of machine
Payout
| Combination | Payout (on the bet for 1 line) |
|---|---|
| 7 × 3 | 1000x |
| BAR × 3 | 300x |
| Foomy × 3 | 80x |
| Chest × 3 | 40x |
| Sailboat × 3 | 20x |
| Plum × 3 | 10x |
| Cherry on the left and middle reels | 4x |
| Cherry on the left reel | 2x |
Expected Value
- The payout rate is 171% for the 1-coin slot and 124% for the 10-coin and 100-coin slots, regardless of the number of lines
- The 1-coin slot has the higher payout rate, but the 10-coin and 100-coin slots gain more coins per spin
- 1 spin takes about 5.6 seconds, for about 630 spins per hour
| Machine | Coins Gained per Hour (Average) |
|---|---|
| 1-coin slot | About 2,200 coins |
| 10-coin slot | About 7,700 coins |
| 100-coin slot | About 77,000 coins |
- Values for holding Up and spinning continuously on 5 lines
- Even on the 100-coin slot, split into 1-hour blocks, you lose coins in about 8% of them
- If you start the 100-coin slot with a stake of 20,000 coins, about 10% of runs drop below 500 coins early and stop
Black Jack
How to Play
- Bet 1-99 coins
- First, pick 1 of 3 face-up cards, and the rest go to the 2 other customers
- Press A to draw 1 card and B to stand. The hand ends at 5 cards or when you go over 21.
- There is no double, split, surrender, or insurance
- The dealer skips cards that would go over 21 instead of drawing them, so the dealer almost never goes over 21
- A tie with the dealer counts as a loss
Payout
| Hand | Payout |
|---|---|
| A and J of spades (2 cards) | 128x |
| 7 × 3 | 64x |
| 3 cards of the same suit totaling 21, with the 2 highest in consecutive order | 32x |
| 3 cards of the same number totaling 21 or less | 16x |
| 5 cards totaling 21 or less | 8x |
| 21 with 2 cards | 4x |
| Normal win | 2x |
- When the dealer has a special hand, only a higher special hand can win
Recommended Play
- For the first card, take the highest available in this order: A of spades → J of spades → A → 2 → 3 → 4 → 10/J/Q/K → 5 → 7 → 6 → 9 → 8
- With 2 cards, stand on 21, on A and 9, or on 18 or more without using an A. Otherwise draw.
- With 3 cards, stand if all 3 are the same number, or on 18 or more without using an A. Otherwise draw.
- With 4 cards, stand on 20 or 21 without using an A. Otherwise draw.
- Bet about 1/10 of your coins
- The dealer almost always stops at 17-21, so aim for 5 cards totaling 21 or less (8x) and a 2-card 21 (4x)
Expected Value
- With Recommended Play, the payout rate is 164% and the win rate is 36%
- Standing on 17 or more as in regular blackjack gives a payout rate of 87%, a net loss
Five Card Stud
How to Play
- Five Card Stud against 3 opponents, with no card exchange
- The ante is 10 coins per round, and bets are 10 coins per point
- After the first 2 cards, you bet 3 times, with 1 more card dealt each time, then the 5th card is dealt for the showdown
- You can raise up to 99 points in each betting round, and opponents act first
- The winner takes the entire pot
- If the best hand has no ranking or there is a tie, the pot carries over to the next round
- Hand rankings are the same as in regular poker, and remaining cards are not compared between equal hands
Recommended Play
- Every betting round, after the opponents bet, raise until that round's bet reaches 99 points
- However, if you have no pair and an opponent still in the round shows a pair in their face-up cards, just call without raising
- Do not fold even with a weak hand
- Opponents tend to fold to big raises, and you collect the bets of those who fold
- 1 round uses up to 2,980 coins, so start when you have 2,980 coins or more
Expected Value
- With Recommended Play, the payout rate is 126%, with an average of +700 coins per round
- Simply always raising to 99 points gives a payout rate of 121%
- The win rate is 47% (28% from all opponents folding)
- A losing round costs up to 2,980 coins, so even a stake of 20,000 coins runs out within 100 rounds about 16% of the time
Flower Slot
How to Play
- 1 credit is 10 coins, and you bet 1-3 credits per game
- Press Up on the Control Pad to bet and A to pull the lever
- Stop the reels with Y for left, X for middle, and A for right
- There are BIG and REG bonuses, and a JAC game that returns 15 credits for 1 credit
- Remaining credits turn back into coins when you leave the machine
- When no bonus has been drawn, the reels slide to avoid lining up
- While a bonus is pending, the reels slide up to 4 symbols to pull the symbols into line, so you can line them up by timing your presses
- When you sit down at a machine, about 40% of the time it starts with a BIG or REG already drawn
- 1 game takes about 3 seconds
Hidden Commands
- Before betting, open another screen with SELECT, press START, enter the buttons, and return with B
- A sound effect plays on success
- Entering a command erases any carried-over bonus
- The normal odds are about 1/128 for both BIG and REG, and all odds below assume a bet of 3 credits
| Input | Effect |
|---|---|
| → ← ↓ ↑ SELECT R L B | BIG at about 1/20 |
| ↑ ↑ ↓ ↓ ← → ← → L R B | REG at about 1/18, BIG at about 1/37 |
| L R R L SELECT ← → A Y X B | BIG at about 1/37, REG at about 1/33 |
| R A Y L ← ↑ → ↓ SELECT SELECT B | BIG at about 1/10 |
| L R L R X Y X Y A B | Shows the draw data on screen |
How to Guarantee a BIG
- Each time you sit down at a machine, about 20% of the time it starts with a BIG already drawn
- After sitting down, enter the command that shows the draw data on screen (L R L R X Y X Y A B)
- This command does not erase a drawn bonus
- Bet 1 credit and pull the lever, and the ones digit of the on-screen number shows the draw (1 is BIG, 2 is REG)
- If it is not BIG, leave the machine, sit back down, and re-enter the command
- If it is BIG, keep playing without entering any other command or leaving the machine
- Stopping the reels left → middle → right means a REG almost never lines up first and erases the BIG
- Doing this guarantees a BIG will start eventually
- Coins lost before the BIG starts average about 170, and about 1,700 at most
Recommended Play
- After sitting down at a machine, enter the command that makes BIG most likely (R A Y L ← ↑ → ↓ SELECT SELECT B)
- Re-enter the command each time a BIG or REG ends
- Bet 3 credits every game
- Stop the reels right → left → middle. You do not need to time your presses.
Expected Value
- With Recommended Play, the payout rate is 350%, with an average of +55 coins per game
- Without commands, the payout rate is 229%
- The first BIG gains about 4,000 coins, and if you do not hit 0 coins before then, your coins rarely drop afterward
- With a stake of 1,000 coins, the chance of hitting 0 coins is under 1%
- You can play about 1,200 games per hour, gaining about 50,000-60,000 coins with hidden commands and about 30,000-40,000 coins without
Notes
- Expected values are calculated assuming random numbers come out without bias
- In Action Bingo, a single payout of 42,768 coins or more becomes 0 coins (very rare, such as a multiplier of 640 with a bet of 67 coins or more)
- In Black Jack, a hand with 3 or more aces can have its total overcounted and be treated as over 21
- In Black Jack and Action Bingo, once you enter the betting screen, you must play at least 1 round
- When you have 65,536-65,634 coins, changing the bet amount in Black Jack or Action Bingo can reduce your coins by 65,536
- With this many coins, confirm with A without changing the bet amount